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	<title>Virtual Learning Community Initiative &#187; education</title>
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		<title>Role playing in Second Life</title>
		<link>http://tuelearningcommunity.com/vlci/2010/03/role-playing-in-second-life/</link>
		<comments>http://tuelearningcommunity.com/vlci/2010/03/role-playing-in-second-life/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 17:39:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[education]]></category>
		<category><![CDATA[role playing]]></category>

		<guid isPermaLink="false">http://tuelearningcommunity.com/vlci/?p=262</guid>
		<description><![CDATA[The Shipyard Roleplay Community, showcased by Linden Labs in December 2009, introduced me to an unexpected learning experience by way of roleplay. This Bladerunner reminiscent cyberpunk sim, owned by Nadir Taov and partner BeBe Pink, takes place in future San Franscisco &#8211; a world structured by Game Master (GM) Geoffrey Welders and written collectively by [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_264" class="wp-caption alignnone" style="width: 410px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/character1.jpg"><img class="size-full wp-image-264" title="Shipyard citizen puddle Soup, one of the few from the Ionian race, appearing disinterested at an event at Rader Records. " src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/character1.jpg" alt="Shipyard citizen puddle Soup, one of the few from the Ionian race, appearing disinterested at an event at Rader Records. " width="400" height="235" /></a><p class="wp-caption-text">Shipyard citizen puddle Soup, one of the few from the Ionian race, appearing disinterested at an event at Rader Records. </p></div>
<p><a href="http://maps.secondlife.com/secondlife/Shipyard/113/85/67/?title=Shipyard&amp;amp;img=http%3A%2F%2Fcommon-flash-secondlife-com.s3.amazonaws.com%2Fnew%2Fdestinations%2Fen%2F_img%2Fmidsize%2F2741.jpg&amp;amp;msg=In+this+futuristic%2C+urban+RPG%2C+a+burgeoning+metrop">The Shipyard Roleplay Community</a>, showcased by Linden Labs in December 2009, introduced me to an unexpected learning experience by way of roleplay. This Bladerunner reminiscent cyberpunk sim, owned by Nadir Taov and partner BeBe Pink, takes place in future San Franscisco &#8211; a world structured by Game Master (GM) Geoffrey Welders and written collectively by its citizens.<br />
<span id="more-262"></span></p>
<p>The showcase brought in a massive wave of new citizens &#8211; many inexperienced with roleplay like myself. It was a bit intimidating at first navigating the sim &#8220;in character&#8221; (IC), which means to use the emote command (/me) to essentially distance yourself from your avatar and write their story within the community in the third-person.</p>
<p>Nadir Taov, who also runs two other urban noir roleplay sims, recalls similar sentiments from his first time. &#8220;I was definitely intimidated because everyone seemed to have their own stories and plots going with everyone else. However, if you stick around, observe, and be proactive, you&#8217;ll get into it. One of the things I highly recommend newcomers is to get an IC job at one of the local places. You&#8217;re bound to interact and just see how things go from there.&#8221;</p>
<p>The Shipyard website provides a <a href="http://shipyard.sl/wiki/index.php5?title=Guide_to_the_Universe">universe guide</a> for welcoming new citizens, which lays out basic elements of their society like descriptions of present races and political affilations. The message boards contain further information by its citizens about plot developments. (Most serious plot development depends on the interaction of the roleplayers during events Welders plans called &#8220;Sagas&#8221;.) The apparent involvement of individuals in the community can be seen by their documentation of it on their website with the boards, character blogs, flickr group, etc. &#8211; which further perpetuates the motivation of new citizens to get involved.</p>
<p>I began at Shipyard working at a local coffee shop to help get used to roleplaying. Soon I was campaigning for Prime Minister of Tokyo (quite the promotion!) and discussing health care with the local hospital. In reality, I was simultaneously browsing multiple tabs doing political research for party platform inspiration, and instant messaging with a friend about learning how to create clothing in SL so that I could make a t-shirt to share with others promoting my campaign.</p>
<div id="attachment_265" class="wp-caption alignnone" style="width: 410px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/warrant.jpg"><img class="size-full wp-image-265" title="Warrant dressed to impress for her campaign next to a poster I made." src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/warrant.jpg" alt="Warrant dressed to impress for her campaign next to a poster I made." width="400" height="235" /></a><p class="wp-caption-text">Warrant dressed to impress for her campaign next to a poster I made.</p></div>
<p>The educational aspect of roleplay is quite intriguing, as it seems to present itself in many forms. As I became part of the community I wanted to contribute more to push the story along, which for me meant learning new skills and researching to assist in political delegation. Fellow Shipyard citizen Lyrique India has recently begun learning Japanese on another roleplay sim. India says, &#8220;It sticks more when everyone else you are roleplaying with is using the same language.&#8221;</p>
<p><em>by Teresa Shoffner, VLCI undergraduate.</em></p>
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		<title>Top 5 Fab Tips in Second Life</title>
		<link>http://tuelearningcommunity.com/vlci/2010/03/top-5-fab-tips-in-second-life/</link>
		<comments>http://tuelearningcommunity.com/vlci/2010/03/top-5-fab-tips-in-second-life/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 18:36:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[education]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://tuelearningcommunity.com/vlci/?p=256</guid>
		<description><![CDATA[Working in Second Life for the Transforming Undergraduate Education project has been a whirlwind of fun experiences as well as frustrating challenges. I know from experience how exhausting the multitude of features in Second Life can be when you are learning, creating content, or doing anything for the first time. After using SL for more [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_257" class="wp-caption alignnone" style="width: 415px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/crystalstips.jpg"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/crystalstips.jpg" alt="Socializing and shopping!" title="crystalstips" width="405" height="274" class="size-full wp-image-257" /></a><p class="wp-caption-text">Networking while shopping</p></div>
<p>Working in Second Life for the Transforming Undergraduate Education project has been a whirlwind of fun experiences as well as frustrating challenges.  I know from experience how exhausting the multitude of features in Second Life can be when you are learning, creating content, or doing anything for the first time.  After using SL for more than a year now, I would like to share some resources that have made my SL experience all the more fun and exciting when using SL as an educational tool.  Below are the 5 tips I find most useful.</p>
<p><span id="more-256"></span></p>
<p><strong>Tip #1: Network, be friendly, be social!</strong><br />
When starting from scratch building on a sim, try consorting other educational sims, schools, faculty, or SL librarians.  SL is filled with people who have been building, working, studying, and learning for months to years in Second Life!  You can send instant messages (or even offline messages) to people and ask them questions about anything you need help with in Second Life.  You don&#8217;t have to go through Second Life alone! SL was created to be a social environment where people can come to learn, build, and grow.  Don&#8217;t be afraid or think that you must learn everything on your own. There are hundreds of tutorials, video blogs, and even  Linden Lab employees who are online to help you with whatever it is you may need. Graduate students, professors, and registrars are all on Second Life, so why not take advantage of this more social environment and use what skills they have and learn from them?</p>
<p><strong>Tip #2: Notecards are your best friend in Second Life!</strong><br />
Notecards are the best sticky notes in SL without actually having to use real paper! Whether you&#8217;re researching for a project, listening into a consortium from an event, or in a curriculum faculty meeting, open up a new notecard, title it properly and write notes in it! One thing that I really enjoy about SL is that when you are in a non-voice meeting, it will be held in text.  This is amazing in the sense that if you find yourself behind in whatever is currently being talked about, you can &#8220;scroll up&#8221; and copy/paste whatever was just said down into your notecard to hold and reference back when you are running behind.  This is also great if you are brainstorming ideas with group members and you need to take notes of items that will have to be finalized later. Jotting things down, analyzing and assessing whatever it is you write in your notecards is just like writing on paper in real life.  Plus, when you need to give someone your notes, it&#8217;s just a matter of dragging and dropping it into their avatar&#8217;s inventory, versus having to copy and paste things down or photocopy handwritten notes in the real world! It saves time and paper!</p>
<div id="attachment_258" class="wp-caption alignnone" style="width: 415px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/showcase.jpg"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/03/showcase.jpg" alt="Second Life Showcase" title="showcase" width="405" height="296" class="size-full wp-image-258" /></a><p class="wp-caption-text">Second Life Showcase</p></div>
<p><strong>Tip #3: Search engines are a great resource</strong><br />
If you&#8217;re lost on finding educational sims, or educational projects in SL in general, Google is your best friend.  A few keywords typed in to the search, and voila, you have instant hits that can lead you to numerous pages that have a compiled list of places to go.  A second resource is using Second Life&#8217;s search engine. Tab over to &#8220;Showcase&#8221; and from there select &#8220;Education and Nonprofits&#8221; where you can get many universities and nonprofit organizations who use Second Life for outreach purposes in getting the community to be more aware of what your missions and goals are.  This is a great way to find things in SL–both educational and informational.</p>
<p><strong>Tip #4: Second Life Educator&#8217;s Mailing List</strong><br />
In Second Life, there are a ton of educators who teach a bunch of different topics from scripting LSL code, to chemistry classes, to marine biology, and so much more!  If you are interested in gathering feedback from a multitude of different educators and don&#8217;t mind being bombarded with a mass mailing of messages sent to you, <a href="https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators">sign up here</a>!  Once you sign up, you are instantly able to go through and have a great index of people who could probably help with whatever project you have going on. It could be advertising for an event or suggestions and tips for performing specific task.  I used this mailing list when I was in a group and had to fundraise $L100,000 for two charity organizations that my group was sponsoring.  From this, many educators helped us advertise on their sims and sent word out.</p>
<p><strong>Tip #5: Torley&#8217;s Tutorials, SL Wikis, SL classes!</strong><br />
When you finally get into being creative and wanting to expanding your own expeditions on Second Life, you might be tempted to build and create content!  Tutorials from the <a href="http://wiki.secondlife.com/wiki/Main_Page">SL Wiki</a> and <a href="http://www.youtube.com/user/Torley#p/u">Torley&#8217;s Tutorials</a> are great resources online which help you expand your skill set and with tips on how to be an efficient content creator.  I find that if there is something you want to do and make in SL, someone has probably had the same idea and might have already created it!  You can build from what they teach you to create wild, innovative and crafty outcomes in the wondrous world of Second Life! </p>
<p>Have fun on your quest to discover the educational side of Second Life!  If you are ever in doubt, these tips should help you get through your rut!  Good luck! <img src='http://tuelearningcommunity.com/vlci/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p><em>by Crystal Lin, VLCI Undergraduate</em>.</p>
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		<title>VLCI project impact</title>
		<link>http://tuelearningcommunity.com/vlci/2010/02/vlci-project-impact/</link>
		<comments>http://tuelearningcommunity.com/vlci/2010/02/vlci-project-impact/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 21:58:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[education]]></category>

		<guid isPermaLink="false">http://tuelearningcommunity.com/vlci/?p=250</guid>
		<description><![CDATA[We are now almost seven months in to the UT System Transforming Undergraduate Education VLCI grant project in Second Life. Working on the TUE grant and in Second Life has shown me the commitment of UT System to technological leadership. Despite the devastating loss of our passionate leader, Dr. Leslie Jarmon, the Campus Leads are [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_251" class="wp-caption alignnone" style="width: 413px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/02/secondlife.jpg"><img class="size-full wp-image-251" title="secondlife" src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2010/02/secondlife.jpg" alt="secondlife" width="403" height="294" /></a><p class="wp-caption-text">Undergraduate Brian Li demonstrates UT System island teleporting billboards</p></div>
<p>We are now almost seven months in to the UT System <strong>Transforming Undergraduate Education</strong> VLCI grant project in Second Life. Working on the TUE grant and in Second Life has shown me the commitment of UT System to technological leadership. Despite the devastating loss of our passionate leader, Dr. Leslie Jarmon, the Campus Leads are devoting great time and effort to working together on this project to create exciting initiatives and learning opportunities.</p>
<p><span id="more-250"></span></p>
<p>Second Life has the potential to be an experience-based learning environment that can transcend geographic, spatial, and resource constraints. So it is thrilling that with institutional support and funding, we can now teach and credential virtual world activity.</p>
<p>Our greatest challenge is to inspire students to see the potential of learning in-world. Based on my research in lifestreaming and online reputation, I believe we could raise student interest by allowing use of their real names in connection with their avatars. This could increase personal accountability and emphasize that virtual environments are an extension of real life, and not just a fantasy video game.</p>
<p>What do you think about avatar naming conventions, in Second Life or elsewhere? Does the benefit of anonymity outweigh real-world connection?</p>
<p><em>by Jessica Mullen, VLCI Graduate Research Assistant</em>.</p>
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		<title>NEREUS: the Virtual Underwater Classroom</title>
		<link>http://tuelearningcommunity.com/vlci/2009/11/nereus-the-virtual-underwater-classroom/</link>
		<comments>http://tuelearningcommunity.com/vlci/2009/11/nereus-the-virtual-underwater-classroom/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 21:58:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[education]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[NEREUS]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[UT Austin]]></category>

		<guid isPermaLink="false">http://tuelearningcommunity.com/vlci/?p=195</guid>
		<description><![CDATA[Finally, the notion of &#8220;interdisciplinary&#8221; learning has taken on new meaning in light of the capabilities for rapid, virtual collaboration among faculty. In a pilot, undergraduate students enrolled in a design course taught by Riley Triggs on the UT-Austin campus have designed and built NEREUS, Nautical Environment for Research, Exploration, and Understanding of the Sea [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_196" class="wp-caption alignnone" style="width: 394px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/nereus.png"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/nereus.png" alt="the NEREUS classroom in Second Life" title="nereus" width="384" height="288" class="size-full wp-image-196" /></a><p class="wp-caption-text">the NEREUS classroom in Second Life</p></div>
<p>Finally, the notion of &#8220;interdisciplinary&#8221; learning has taken on new meaning in light of the capabilities for rapid, virtual collaboration among faculty. In a pilot, undergraduate students enrolled in a design course taught by <a href="http://blogs.utexas.edu/triggsrg/">Riley Triggs</a> on the UT-Austin campus have designed and built NEREUS, Nautical Environment for Research, Exploration, and Understanding of the Sea (a virtual oceanography research simulation). NEREUS is a virtual underwater &#8220;classroom&#8221; space representing the Gulf of Mexico for both classroom and online students who will be enrolled in a future semester at UT&#8217;s Marine Science Institute (MSI) in Port Aransas. The MSI students will learn about oceanography and how to conduct research and collect and analyze data. These kinds of completely new and enriched learning experiences, at dramatically reduced costs, are possible only because of the instructors&#8217; bold and imaginative foray into virtual worlds.<br />
<span id="more-195"></span><br />
<div id="attachment_202" class="wp-caption alignright" style="width: 310px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/100_9335.JPG"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/100_9335-300x200.jpg" alt="NEREUS Course instructor, Tracy Villareal" title="Tracy Villareal" width="300" height="200" class="size-medium wp-image-202" /></a><p class="wp-caption-text">NEREUS Course instructor, Tracy Villareal</p></div></p>
<p>UT Instructor Tracy Villareal says &#8220;UT sold the Longhorn due to high maintenance costs &#038; an inability to support the ship&#8217;s daily operating costs. We have no ability to provide actual field experiences for many of our marine related courses. The potential to simulate oceanographic sampling in SL has opened up many new possibilities &#038; has permitted me to consider whole new horizons for what I can do in my courses. SL allows me to create (with collaborators) a universe to sample.&#8221;</p>
<div id="attachment_208" class="wp-caption alignnone" style="width: 410px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/training.jpg"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/training.jpg" alt="Brian Li and Crystal Lin training Villareal&#039;s students in Second Life" title="training" width="400" class="size-full wp-image-208" /></a><p class="wp-caption-text">Brian Li and Crystal Lin training Villareal's students in Second Life</p></div>
<p>Villareal is now teaching the first NEREUS class, <strong>OCEANOGRAPHY: HUMAN EXPLORATION/EXPLOITATION OF THE SEA</strong> (MNS 367K , Fall 2009): &#8220;Review of the history of ocean exploration including major oceanographic expeditions.  Discussion of current topics in ocean exploration and exploitation of marine resources, the impact of resource exploitation on biological systems, and the development of marine policy. Student presentation is required.&#8221;</p>
<div id="attachment_211" class="wp-caption alignnone" style="width: 410px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/presentation.jpg"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/presentation.jpg" alt="Students presenting their projects in NEREUS" title="presentation" width="400" class="size-full wp-image-211" /></a><p class="wp-caption-text">Students presenting their projects in NEREUS</p></div>
<p><strong>The goals of Villareal&#8217;s class</strong>:<br />
Review of the history of oceanography, including both exploration and the development of current oceanographic concepts and technologies.  Present the current hot topics in oceanography. Learn how oceanographic data is collected and use virtually collected data to map unknown waters for their gradients in physical and chemical gradients. Examine how oceanography has been used for oceanic exploitation by examining specific case-studies in terms of economic &#038; social importance, effects on the ocean environment, and management methods &#038; effectiveness. Place current events into a larger context of initial exploration &#038; development of ideas leading towards the ability to exploit the oceans.  Explore the cost and consequences of current marine management strategies.</p>
<div id="attachment_212" class="wp-caption alignnone" style="width: 410px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/classroom.jpg"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/classroom.jpg" alt="Villareal and students " title="classroom" width="400" class="size-full wp-image-212" /></a><p class="wp-caption-text">Villareal and students </p></div>
<p><strong>The following are Learning Objectives for the class</strong>:<br />
1. Students will be able to plot oceanographic data in standard professional software<br />
2. Students will be able to identify major oceanographic features in the data<br />
3. Students will be able to list the major oceanographic expeditions and provide historical context for their findings<br />
4. Students will be able to list the major means of extracting power from the ocean and describe the principles behind them<br />
5. Students will be able to describe harmful algal blooms and list the major types of seafood poisoning that result from them.<br />
6. Students will be able to list the major fisheries of the world and describe the types of regulatory environments that are used to manage them.<br />
7. Students will be able to describe the historical trends in overfishing and discuss the differences between derby and IFQ managed fisheries.<br />
8. Students will be able to research a topic relevant to the course, organize the material and present it in a coherent fashion (either directly or virtually) to their peers.</p>
<div id="attachment_214" class="wp-caption alignnone" style="width: 410px"><a href="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/students.jpg"><img src="http://tuelearningcommunity.com/vlci/wp-content/uploads/2009/10/students.jpg" alt="Students inside NEREUS" title="students" width="400" class="size-full wp-image-214" /></a><p class="wp-caption-text">Students inside NEREUS</p></div>
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